543 lines
18 KiB
Python
543 lines
18 KiB
Python
"""Heatmap service — ATT&CK Navigator-compatible layer generation.
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Builds multiple layer types (coverage, threat actor, detection rules,
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campaign) as plain dictionaries ready for JSON serialisation.
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This module is framework-agnostic: no FastAPI imports, no HTTPException,
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no ``db.commit()``.
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"""
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from __future__ import annotations
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import json
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from typing import Optional
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from sqlalchemy import func, or_
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from sqlalchemy.orm import Session
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from app.domain.errors import BusinessRuleViolation, EntityNotFoundError
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from app.models.campaign import Campaign, CampaignTest
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from app.models.detection_rule import DetectionRule
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from app.models.defensive_technique import DefensiveTechniqueMapping
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from app.models.enums import TechniqueStatus, TestState
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from app.models.technique import Technique
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from app.models.test import Test
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from app.models.test_detection_result import TestDetectionResult
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from app.models.threat_actor import ThreatActor, ThreatActorTechnique
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from app.utils import escape_like
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# ── Constants ─────────────────────────────────────────────────────────
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ATTACK_VERSION = "15"
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NAVIGATOR_VERSION = "5.0"
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LAYER_VERSION = "4.5"
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DOMAIN = "enterprise-attack"
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STATUS_SCORE_MAP: dict[TechniqueStatus, int] = {
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TechniqueStatus.validated: 100,
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TechniqueStatus.partial: 60,
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TechniqueStatus.in_progress: 30,
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TechniqueStatus.not_covered: 10,
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TechniqueStatus.not_evaluated: 0,
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TechniqueStatus.review_required: 10,
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}
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TEST_STATE_SCORE: dict[TestState, int] = {
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TestState.validated: 100,
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TestState.in_review: 70,
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TestState.blue_evaluating: 50,
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TestState.red_executing: 30,
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TestState.draft: 10,
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TestState.rejected: 5,
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}
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# ── Internal helpers ──────────────────────────────────────────────────
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def _score_to_color(score: int) -> str:
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"""Map a 0-100 score to a red-yellow-green colour hex."""
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if score <= 0:
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return "#d3d3d3"
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if score <= 25:
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return "#ff6666"
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if score <= 50:
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return "#ff9933"
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if score <= 75:
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return "#ffff66"
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return "#66ff66"
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def _build_layer_skeleton(
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name: str,
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description: str,
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gradient_colors: list[str] | None = None,
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) -> dict:
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"""Return a base layer dict compatible with ATT&CK Navigator."""
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return {
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"name": name,
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"versions": {
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"attack": ATTACK_VERSION,
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"navigator": NAVIGATOR_VERSION,
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"layer": LAYER_VERSION,
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},
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"domain": DOMAIN,
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"description": description,
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"filters": {"platforms": ["windows", "linux", "macos"]},
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"gradient": {
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"colors": gradient_colors or ["#ff6666", "#ffff66", "#66ff66"],
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"minValue": 0,
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"maxValue": 100,
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},
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"techniques": [],
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}
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def _apply_filters(
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query,
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model,
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platforms: list[str] | None = None,
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tactics: list[str] | None = None,
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):
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"""Apply common platform and tactic filters to a technique query."""
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if platforms:
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platform_filters = [
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model.platforms.op("@>")(json.dumps([p])) for p in platforms
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]
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query = query.filter(or_(*platform_filters))
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if tactics:
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tactic_filters = [
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model.tactic.ilike(f"%{escape_like(t)}%") for t in tactics
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]
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query = query.filter(or_(*tactic_filters))
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return query
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def _format_tactic(tactic_str: str | None) -> str:
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"""Normalize tactic string to ATT&CK Navigator format (kebab-case)."""
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if not tactic_str:
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return ""
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return tactic_str.split(",")[0].strip().lower()
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def _parse_csv(value: str | None) -> list[str] | None:
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"""Split a comma-separated string into a trimmed list, or ``None``."""
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if not value:
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return None
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return [v.strip() for v in value.split(",") if v.strip()]
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# ── Public API ────────────────────────────────────────────────────────
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def build_coverage_layer(
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db: Session,
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*,
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platforms: str | None = None,
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tactics: str | None = None,
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min_score: int = 0,
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) -> dict:
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"""Coverage layer -- score based on ``status_global`` of each technique."""
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layer = _build_layer_skeleton("Aegis Coverage", "Coverage layer generated by Aegis")
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query = _apply_filters(
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db.query(Technique), Technique,
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_parse_csv(platforms), _parse_csv(tactics),
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)
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techniques = query.all()
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# Bulk-fetch test counts and rule counts to avoid N+1
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tech_ids = [t.id for t in techniques]
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mitre_ids = [t.mitre_id for t in techniques]
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test_counts = dict(
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db.query(Test.technique_id, func.count(Test.id))
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.filter(Test.technique_id.in_(tech_ids), Test.state == TestState.validated)
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.group_by(Test.technique_id)
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.all()
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) if tech_ids else {}
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rule_counts = dict(
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db.query(DetectionRule.mitre_technique_id, func.count(DetectionRule.id))
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.filter(DetectionRule.mitre_technique_id.in_(mitre_ids))
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.group_by(DetectionRule.mitre_technique_id)
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.all()
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) if mitre_ids else {}
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for tech in techniques:
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score = STATUS_SCORE_MAP.get(tech.status_global, 0)
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if score < min_score:
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continue
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tc = test_counts.get(tech.id, 0)
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rc = rule_counts.get(tech.mitre_id, 0)
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metadata = [
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{"name": "tests_count", "value": str(tc)},
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{"name": "detection_rules", "value": str(rc)},
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]
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if tech.last_review_date:
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metadata.append(
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{"name": "last_validated", "value": tech.last_review_date.strftime("%Y-%m-%d")}
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)
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comment_parts = [
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f"Status: {tech.status_global.value}",
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f"{tc} tests validated",
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f"{rc} detection rules",
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]
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layer["techniques"].append({
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"techniqueID": tech.mitre_id,
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"tactic": _format_tactic(tech.tactic),
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"color": _score_to_color(score),
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"score": score,
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"comment": " - ".join(comment_parts),
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"enabled": True,
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"metadata": metadata,
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})
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return layer
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def build_threat_actor_layer(
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db: Session,
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actor_id: str,
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*,
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platforms: str | None = None,
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tactics: str | None = None,
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min_score: int = 0,
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) -> dict:
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"""Threat actor layer -- techniques used by an actor with coverage colour.
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Raises :class:`EntityNotFoundError` if the actor does not exist.
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"""
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actor = db.query(ThreatActor).filter(ThreatActor.id == actor_id).first()
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if not actor:
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raise EntityNotFoundError("ThreatActor", actor_id)
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layer = _build_layer_skeleton(
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f"Threat Actor: {actor.name}",
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f"Techniques used by {actor.name} with coverage overlay",
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gradient_colors=["#808080", "#ff6666", "#66ff66"],
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)
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actor_technique_ids = {
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row.technique_id
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for row in db.query(ThreatActorTechnique.technique_id)
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.filter(ThreatActorTechnique.threat_actor_id == actor.id)
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.all()
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}
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if not actor_technique_ids:
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return layer
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query = _apply_filters(
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db.query(Technique), Technique,
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_parse_csv(platforms), _parse_csv(tactics),
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)
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techniques = query.all()
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# Bulk-fetch metadata for actor techniques only
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test_counts = dict(
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db.query(Test.technique_id, func.count(Test.id))
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.filter(Test.technique_id.in_(actor_technique_ids), Test.state == TestState.validated)
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.group_by(Test.technique_id)
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.all()
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)
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actor_mitre_ids = [t.mitre_id for t in techniques if t.id in actor_technique_ids]
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rule_counts = dict(
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db.query(DetectionRule.mitre_technique_id, func.count(DetectionRule.id))
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.filter(DetectionRule.mitre_technique_id.in_(actor_mitre_ids))
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.group_by(DetectionRule.mitre_technique_id)
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.all()
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) if actor_mitre_ids else {}
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for tech in techniques:
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is_actor_technique = tech.id in actor_technique_ids
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score = STATUS_SCORE_MAP.get(tech.status_global, 0) if is_actor_technique else 0
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if is_actor_technique and score < min_score:
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continue
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if is_actor_technique:
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tc = test_counts.get(tech.id, 0)
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rc = rule_counts.get(tech.mitre_id, 0)
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metadata = [
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{"name": "tests_count", "value": str(tc)},
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{"name": "detection_rules", "value": str(rc)},
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]
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if tech.last_review_date:
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metadata.append(
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{"name": "last_validated", "value": tech.last_review_date.strftime("%Y-%m-%d")}
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)
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layer["techniques"].append({
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"techniqueID": tech.mitre_id,
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"tactic": _format_tactic(tech.tactic),
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"color": _score_to_color(score),
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"score": score,
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"comment": f"Used by {actor.name} - Coverage: {tech.status_global.value}",
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"enabled": True,
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"metadata": metadata,
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})
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else:
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layer["techniques"].append({
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"techniqueID": tech.mitre_id,
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"tactic": _format_tactic(tech.tactic),
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"color": "",
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"score": 0,
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"comment": "",
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"enabled": False,
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"metadata": [],
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})
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return layer
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def build_detection_rules_layer(
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db: Session,
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*,
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platforms: str | None = None,
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tactics: str | None = None,
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min_score: int = 0,
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) -> dict:
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"""Detection rules layer -- score based on rule availability and evaluation ratio."""
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layer = _build_layer_skeleton(
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"Detection Rules Coverage",
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"Coverage of detection rules per technique",
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)
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query = _apply_filters(
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db.query(Technique), Technique,
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_parse_csv(platforms), _parse_csv(tactics),
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)
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techniques = query.all()
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rule_counts = dict(
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db.query(DetectionRule.mitre_technique_id, func.count(DetectionRule.id))
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.filter(DetectionRule.is_active == True) # noqa: E712
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.group_by(DetectionRule.mitre_technique_id)
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.all()
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)
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max_rules = max(rule_counts.values()) if rule_counts else 1
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evaluated_counts = dict(
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db.query(DetectionRule.mitre_technique_id, func.count(TestDetectionResult.id))
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.join(TestDetectionResult, TestDetectionResult.detection_rule_id == DetectionRule.id)
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.filter(TestDetectionResult.triggered.isnot(None))
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.group_by(DetectionRule.mitre_technique_id)
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.all()
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)
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for tech in techniques:
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total_rules = rule_counts.get(tech.mitre_id, 0)
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evaluated_rules = evaluated_counts.get(tech.mitre_id, 0)
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if total_rules > 0:
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availability_score = min((total_rules / max_rules) * 50, 50)
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evaluation_score = (evaluated_rules / total_rules) * 50
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score = int(min(availability_score + evaluation_score, 100))
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else:
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score = 0
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if score < min_score:
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continue
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layer["techniques"].append({
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"techniqueID": tech.mitre_id,
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"tactic": _format_tactic(tech.tactic),
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"color": _score_to_color(score),
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"score": score,
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"comment": f"{total_rules} rules available, {evaluated_rules} evaluated",
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"enabled": True,
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"metadata": [
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{"name": "total_rules", "value": str(total_rules)},
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{"name": "evaluated_rules", "value": str(evaluated_rules)},
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],
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})
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return layer
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def build_campaign_layer(
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db: Session,
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campaign_id: str,
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*,
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platforms: str | None = None,
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tactics: str | None = None,
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min_score: int = 0,
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) -> dict:
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"""Campaign layer -- techniques in a campaign, coloured by test state.
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Raises :class:`EntityNotFoundError` if the campaign does not exist.
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"""
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campaign = db.query(Campaign).filter(Campaign.id == campaign_id).first()
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if not campaign:
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raise EntityNotFoundError("Campaign", campaign_id)
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layer = _build_layer_skeleton(
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f"Campaign: {campaign.name}",
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f"Progress of campaign '{campaign.name}'",
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)
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campaign_tests = (
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db.query(CampaignTest)
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.filter(CampaignTest.campaign_id == campaign.id)
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.all()
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)
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if not campaign_tests:
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return layer
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test_ids = [ct.test_id for ct in campaign_tests]
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tests = db.query(Test).filter(Test.id.in_(test_ids)).all()
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test_map = {t.id: t for t in tests}
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technique_ids = {t.technique_id for t in tests if t.technique_id}
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techniques = db.query(Technique).filter(Technique.id.in_(technique_ids)).all()
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tech_map = {t.id: t for t in techniques}
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# Group tests by technique, keeping the best state score
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tech_scores: dict = {}
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for ct in campaign_tests:
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test = test_map.get(ct.test_id)
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if not test:
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continue
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tech = tech_map.get(test.technique_id)
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if not tech:
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continue
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state_score = TEST_STATE_SCORE.get(test.state, 0)
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if tech.mitre_id not in tech_scores:
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tech_scores[tech.mitre_id] = {
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"technique": tech,
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"max_score": state_score,
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"tests": [],
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}
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else:
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tech_scores[tech.mitre_id]["max_score"] = max(
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tech_scores[tech.mitre_id]["max_score"], state_score,
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)
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tech_scores[tech.mitre_id]["tests"].append(test)
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platform_list = _parse_csv(platforms)
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tactic_list = _parse_csv(tactics)
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for mitre_id, info in tech_scores.items():
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tech = info["technique"]
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score = info["max_score"]
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if platform_list:
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tech_platforms = tech.platforms or []
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if not any(p in tech_platforms for p in platform_list):
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continue
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if tactic_list:
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tech_tactics = [t.strip() for t in (tech.tactic or "").lower().split(",")]
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if not any(t in tech_tactics for t in tactic_list):
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continue
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if score < min_score:
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continue
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test_states = [t.state.value for t in info["tests"]]
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layer["techniques"].append({
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"techniqueID": mitre_id,
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"tactic": _format_tactic(tech.tactic),
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"color": _score_to_color(score),
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"score": score,
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"comment": f"Campaign tests: {', '.join(test_states)}",
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"enabled": True,
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"metadata": [
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{"name": "campaign_tests", "value": str(len(info["tests"]))},
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{"name": "best_state", "value": max(test_states) if test_states else "none"},
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],
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})
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return layer
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# ── Layer registry (OCP-compliant dispatch) ──────────────────────────
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#
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# To add a new layer type:
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# 1. Write a builder function: ``def build_X_layer(db, *, platforms, tactics, min_score) -> dict``
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# 2. Call ``register_layer("x", build_X_layer)`` (or ``register_layer("x", fn, requires_id=True)``)
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# 3. Optionally add a convenience endpoint in the router
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#
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# The ``/export-navigator?layer=x`` endpoint picks up new layers automatically.
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class _LayerRegistry:
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"""Extensible registry that maps layer type names to builder functions."""
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__slots__ = ("_simple", "_with_id")
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def __init__(self) -> None:
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self._simple: dict[str, object] = {}
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self._with_id: dict[str, object] = {}
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def register(self, name: str, builder, *, requires_id: bool = False) -> None:
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target = self._with_id if requires_id else self._simple
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target[name] = builder
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@property
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def supported_types(self) -> set[str]:
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return set(self._simple) | set(self._with_id)
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def build(
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self,
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db: Session,
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layer_type: str,
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*,
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layer_id: str | None = None,
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platforms: str | None = None,
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tactics: str | None = None,
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min_score: int = 0,
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) -> dict:
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kwargs = dict(platforms=platforms, tactics=tactics, min_score=min_score)
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if layer_type in self._simple:
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return self._simple[layer_type](db, **kwargs)
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if layer_type in self._with_id:
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if not layer_id:
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raise BusinessRuleViolation(
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f"layer_id is required for '{layer_type}' layer"
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)
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return self._with_id[layer_type](db, layer_id, **kwargs)
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raise BusinessRuleViolation(f"Unknown layer type: {layer_type}")
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LAYER_REGISTRY = _LayerRegistry()
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LAYER_REGISTRY.register("coverage", build_coverage_layer)
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LAYER_REGISTRY.register("detection-rules", build_detection_rules_layer)
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LAYER_REGISTRY.register("threat-actor", build_threat_actor_layer, requires_id=True)
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|
LAYER_REGISTRY.register("campaign", build_campaign_layer, requires_id=True)
|
|
|
|
SUPPORTED_LAYER_TYPES = LAYER_REGISTRY.supported_types # snapshot of built-in types
|
|
|
|
|
|
def register_layer(name: str, builder, *, requires_id: bool = False) -> None:
|
|
"""Public API to register a new heatmap layer type at import time."""
|
|
LAYER_REGISTRY.register(name, builder, requires_id=requires_id)
|
|
|
|
|
|
def build_navigator_export(
|
|
db: Session,
|
|
layer_type: str,
|
|
*,
|
|
layer_id: str | None = None,
|
|
platforms: str | None = None,
|
|
tactics: str | None = None,
|
|
min_score: int = 0,
|
|
) -> dict:
|
|
"""Build a heatmap layer dict by type name.
|
|
|
|
Raises :class:`BusinessRuleViolation` for unknown layer types or
|
|
missing ``layer_id``. Raises :class:`EntityNotFoundError` when
|
|
an entity-bound layer (threat-actor, campaign) references a
|
|
non-existent record.
|
|
"""
|
|
return LAYER_REGISTRY.build(
|
|
db, layer_type,
|
|
layer_id=layer_id, platforms=platforms, tactics=tactics, min_score=min_score,
|
|
)
|