Files
Aegis/backend/app/services/heatmap_service.py
T
kitos 0ddd17047d refactor(docs+comments): add Google-style docstrings and inline comments across backend
Task D — Google-style docstrings (Args/Returns) on every public function,
method, and class across all 158 Python files in the backend. Zero ruff D
violations (pydocstyle Google convention).

Task E — Explanatory one-line comment before every code line (~11600 new
comments). ruff check passes clean after isort re-sort.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-10 12:37:15 +02:00

1002 lines
35 KiB
Python

"""Heatmap service — ATT&CK Navigator-compatible layer generation.
Builds multiple layer types (coverage, threat actor, detection rules,
campaign) as plain dictionaries ready for JSON serialisation.
This module is framework-agnostic: no FastAPI imports, no HTTPException,
no ``db.commit()``.
"""
# Enable future language features for compatibility
from __future__ import annotations
# Import json
import json
# Import Callable from collections.abc
from collections.abc import Callable
# Import func, or_ from sqlalchemy
from sqlalchemy import func, or_
# Import Query, Session from sqlalchemy.orm
from sqlalchemy.orm import Query, Session
# Import BusinessRuleViolation, EntityNotFoundError from app.domain.errors
from app.domain.errors import BusinessRuleViolation, EntityNotFoundError
# Import Campaign, CampaignTest from app.models.campaign
from app.models.campaign import Campaign, CampaignTest
# Import DetectionRule from app.models.detection_rule
from app.models.detection_rule import DetectionRule
# Import TechniqueStatus, TestState from app.models.enums
from app.models.enums import TechniqueStatus, TestState
# Import Technique from app.models.technique
from app.models.technique import Technique
# Import Test from app.models.test
from app.models.test import Test
# Import TestDetectionResult from app.models.test_detection_result
from app.models.test_detection_result import TestDetectionResult
# Import ThreatActor, ThreatActorTechnique from app.models.threat_actor
from app.models.threat_actor import ThreatActor, ThreatActorTechnique
# Import escape_like from app.utils
from app.utils import escape_like
# ── Constants ─────────────────────────────────────────────────────────
ATTACK_VERSION = "15"
# Assign NAVIGATOR_VERSION = "5.0"
NAVIGATOR_VERSION = "5.0"
# Assign LAYER_VERSION = "4.5"
LAYER_VERSION = "4.5"
# Assign DOMAIN = "enterprise-attack"
DOMAIN = "enterprise-attack"
# Assign STATUS_SCORE_MAP = {
STATUS_SCORE_MAP: dict[TechniqueStatus, int] = {
TechniqueStatus.validated: 100,
TechniqueStatus.partial: 60,
TechniqueStatus.in_progress: 30,
TechniqueStatus.not_covered: 10,
TechniqueStatus.not_evaluated: 0,
TechniqueStatus.review_required: 10,
}
# Assign TEST_STATE_SCORE = {
TEST_STATE_SCORE: dict[TestState, int] = {
TestState.validated: 100,
TestState.in_review: 70,
TestState.blue_evaluating: 50,
TestState.red_executing: 30,
TestState.draft: 10,
TestState.rejected: 5,
}
# ── Internal helpers ──────────────────────────────────────────────────
def _score_to_color(score: int) -> str:
"""Map a 0-100 score to a red-yellow-green colour hex.
Args:
score (int): Coverage score between 0 and 100 inclusive.
Returns:
str: Hex colour string representing the score tier.
"""
# Check: score <= 0
if score <= 0:
# Return "#d3d3d3"
return "#d3d3d3"
# Check: score <= 25
if score <= 25:
# Return "#ff6666"
return "#ff6666"
# Check: score <= 50
if score <= 50:
# Return "#ff9933"
return "#ff9933"
# Check: score <= 75
if score <= 75:
# Return "#ffff66"
return "#ffff66"
# Return "#66ff66"
return "#66ff66"
# Define function _build_layer_skeleton
def _build_layer_skeleton(
# Entry: name
name: str,
# Entry: description
description: str,
# Entry: gradient_colors
gradient_colors: list[str] | None = None,
) -> dict:
"""Return a base layer dict compatible with ATT&CK Navigator.
Args:
name (str): Human-readable name for the layer.
description (str): Description text embedded in the layer metadata.
gradient_colors (list[str] | None): Optional list of hex colour stops
for the gradient; defaults to red-yellow-green if omitted.
Returns:
dict: Skeleton layer dictionary with versions, domain, and empty
techniques list.
"""
# Return {
return {
# Literal argument value
"name": name,
# Literal argument value
"versions": {
# Literal argument value
"attack": ATTACK_VERSION,
# Literal argument value
"navigator": NAVIGATOR_VERSION,
# Literal argument value
"layer": LAYER_VERSION,
},
# Literal argument value
"domain": DOMAIN,
# Literal argument value
"description": description,
# Literal argument value
"filters": {"platforms": ["windows", "linux", "macos"]},
# Literal argument value
"gradient": {
# Literal argument value
"colors": gradient_colors or ["#ff6666", "#ffff66", "#66ff66"],
# Literal argument value
"minValue": 0,
# Literal argument value
"maxValue": 100,
},
# Literal argument value
"techniques": [],
}
# Define function _apply_filters
def _apply_filters(
# Entry: query
query: Query, # type: ignore[type-arg]
# Entry: model
model: type,
# Entry: platforms
platforms: list[str] | None = None,
# Entry: tactics
tactics: list[str] | None = None,
) -> Query: # type: ignore[type-arg]
"""Apply common platform and tactic filters to a technique query.
Args:
query (Query): Base SQLAlchemy query targeting a technique-like model.
model (type): The SQLAlchemy model class that owns ``platforms`` and
``tactic`` columns.
platforms (list[str] | None): Optional list of platform names to
filter by (OR-joined).
tactics (list[str] | None): Optional list of tactic strings to
filter by (OR-joined, case-insensitive substring match).
Returns:
Query: The query with platform and tactic filters applied.
"""
# Check: platforms
if platforms:
# Assign platform_filters = [
platform_filters = [
model.platforms.op("@>")(json.dumps([p])) for p in platforms
]
# Assign query = query.filter(or_(*platform_filters))
query = query.filter(or_(*platform_filters))
# Check: tactics
if tactics:
# Assign tactic_filters = [
tactic_filters = [
model.tactic.ilike(f"%{escape_like(t)}%") for t in tactics
]
# Assign query = query.filter(or_(*tactic_filters))
query = query.filter(or_(*tactic_filters))
# Return query
return query
# Define function _format_tactic
def _format_tactic(tactic_str: str | None) -> str:
"""Normalize tactic string to ATT&CK Navigator format (kebab-case).
Args:
tactic_str (str | None): Raw tactic string, possibly comma-separated
or mixed-case.
Returns:
str: First tactic value lowercased and trimmed, or empty string if
the input is falsy.
"""
# Check: not tactic_str
if not tactic_str:
# Return ""
return ""
# Return tactic_str.split(",")[0].strip().lower()
return tactic_str.split(",")[0].strip().lower()
# Define function _parse_csv
def _parse_csv(value: str | None) -> list[str] | None:
"""Split a comma-separated string into a trimmed list, or ``None``.
Args:
value (str | None): Comma-separated string to split, or ``None``.
Returns:
list[str] | None: Non-empty trimmed tokens, or ``None`` if the input
is falsy or produces no tokens.
"""
# Check: not value
if not value:
# Return None
return None
# Return [v.strip() for v in value.split(",") if v.strip()]
return [v.strip() for v in value.split(",") if v.strip()]
# ── Public API ────────────────────────────────────────────────────────
def build_coverage_layer(
# Entry: db
db: Session,
*,
# Entry: platforms
platforms: str | None = None,
# Entry: tactics
tactics: str | None = None,
# Entry: min_score
min_score: int = 0,
) -> dict:
"""Coverage layer -- score based on ``status_global`` of each technique.
Args:
db (Session): Active SQLAlchemy database session.
platforms (str | None): Optional comma-separated platform names to
filter techniques.
tactics (str | None): Optional comma-separated tactic names to filter
techniques.
min_score (int): Minimum score threshold; techniques below this are
omitted from the layer.
Returns:
dict: ATT&CK Navigator-compatible layer dictionary.
"""
# Assign layer = _build_layer_skeleton("Aegis Coverage", "Coverage layer generated b...
layer = _build_layer_skeleton("Aegis Coverage", "Coverage layer generated by Aegis")
# Assign query = _apply_filters(
query = _apply_filters(
db.query(Technique), Technique,
_parse_csv(platforms), _parse_csv(tactics),
)
# Assign techniques = query.all()
techniques = query.all()
# Bulk-fetch test counts and rule counts to avoid N+1
tech_ids = [t.id for t in techniques]
# Assign mitre_ids = [t.mitre_id for t in techniques]
mitre_ids = [t.mitre_id for t in techniques]
# Assign test_counts = dict(
test_counts = dict(
db.query(Test.technique_id, func.count(Test.id))
# Chain .filter() call
.filter(Test.technique_id.in_(tech_ids), Test.state == TestState.validated)
# Chain .group_by() call
.group_by(Test.technique_id)
# Chain .all() call
.all()
) if tech_ids else {}
# Assign rule_counts = dict(
rule_counts = dict(
db.query(DetectionRule.mitre_technique_id, func.count(DetectionRule.id))
# Chain .filter() call
.filter(DetectionRule.mitre_technique_id.in_(mitre_ids))
# Chain .group_by() call
.group_by(DetectionRule.mitre_technique_id)
# Chain .all() call
.all()
) if mitre_ids else {}
# Iterate over techniques
for tech in techniques:
# Assign score = STATUS_SCORE_MAP.get(tech.status_global, 0)
score = STATUS_SCORE_MAP.get(tech.status_global, 0)
# Check: score < min_score
if score < min_score:
# Skip to the next loop iteration
continue
# Assign tc = test_counts.get(tech.id, 0)
tc = test_counts.get(tech.id, 0)
# Assign rc = rule_counts.get(tech.mitre_id, 0)
rc = rule_counts.get(tech.mitre_id, 0)
# Assign metadata = [
metadata = [
{"name": "tests_count", "value": str(tc)},
{"name": "detection_rules", "value": str(rc)},
]
# Check: tech.last_review_date
if tech.last_review_date:
# Call metadata.append()
metadata.append(
{"name": "last_validated", "value": tech.last_review_date.strftime("%Y-%m-%d")}
)
# Assign comment_parts = [
comment_parts = [
f"Status: {tech.status_global.value}",
f"{tc} tests validated",
f"{rc} detection rules",
]
# layer["techniques"].append({
layer["techniques"].append({
# Literal argument value
"techniqueID": tech.mitre_id,
# Literal argument value
"tactic": _format_tactic(tech.tactic),
# Literal argument value
"color": _score_to_color(score),
# Literal argument value
"score": score,
# Literal argument value
"comment": " - ".join(comment_parts),
# Literal argument value
"enabled": True,
# Literal argument value
"metadata": metadata,
})
# Return layer
return layer
# Define function build_threat_actor_layer
def build_threat_actor_layer(
# Entry: db
db: Session,
# Entry: actor_id
actor_id: str,
*,
# Entry: platforms
platforms: str | None = None,
# Entry: tactics
tactics: str | None = None,
# Entry: min_score
min_score: int = 0,
) -> dict:
"""Threat actor layer -- techniques used by an actor with coverage colour.
Raises :class:`EntityNotFoundError` if the actor does not exist.
Args:
db (Session): Active SQLAlchemy database session.
actor_id (str): UUID string identifying the threat actor.
platforms (str | None): Optional comma-separated platform names to
filter techniques.
tactics (str | None): Optional comma-separated tactic names to filter
techniques.
min_score (int): Minimum score threshold for actor techniques.
Returns:
dict: ATT&CK Navigator-compatible layer dictionary coloured by
coverage status for the specified actor.
"""
# Assign actor = db.query(ThreatActor).filter(ThreatActor.id == actor_id).first()
actor = db.query(ThreatActor).filter(ThreatActor.id == actor_id).first()
# Check: not actor
if not actor:
# Raise EntityNotFoundError
raise EntityNotFoundError("ThreatActor", actor_id)
# Assign layer = _build_layer_skeleton(
layer = _build_layer_skeleton(
f"Threat Actor: {actor.name}",
f"Techniques used by {actor.name} with coverage overlay",
# Keyword argument: gradient_colors
gradient_colors=["#808080", "#ff6666", "#66ff66"],
)
# Assign actor_technique_ids = {
actor_technique_ids = {
row.technique_id
for row in db.query(ThreatActorTechnique.technique_id)
# Chain .filter() call
.filter(ThreatActorTechnique.threat_actor_id == actor.id)
# Chain .all() call
.all()
}
# Check: not actor_technique_ids
if not actor_technique_ids:
# Return layer
return layer
# Assign query = _apply_filters(
query = _apply_filters(
db.query(Technique), Technique,
_parse_csv(platforms), _parse_csv(tactics),
)
# Assign techniques = query.all()
techniques = query.all()
# Bulk-fetch metadata for actor techniques only
test_counts = dict(
db.query(Test.technique_id, func.count(Test.id))
# Chain .filter() call
.filter(Test.technique_id.in_(actor_technique_ids), Test.state == TestState.validated)
# Chain .group_by() call
.group_by(Test.technique_id)
# Chain .all() call
.all()
)
# Assign actor_mitre_ids = [t.mitre_id for t in techniques if t.id in actor_technique_ids]
actor_mitre_ids = [t.mitre_id for t in techniques if t.id in actor_technique_ids]
# Assign rule_counts = dict(
rule_counts = dict(
db.query(DetectionRule.mitre_technique_id, func.count(DetectionRule.id))
# Chain .filter() call
.filter(DetectionRule.mitre_technique_id.in_(actor_mitre_ids))
# Chain .group_by() call
.group_by(DetectionRule.mitre_technique_id)
# Chain .all() call
.all()
) if actor_mitre_ids else {}
# Iterate over techniques
for tech in techniques:
# Assign is_actor_technique = tech.id in actor_technique_ids
is_actor_technique = tech.id in actor_technique_ids
# Assign score = STATUS_SCORE_MAP.get(tech.status_global, 0) if is_actor_technique e...
score = STATUS_SCORE_MAP.get(tech.status_global, 0) if is_actor_technique else 0
# Check: is_actor_technique and score < min_score
if is_actor_technique and score < min_score:
# Skip to the next loop iteration
continue
# Check: is_actor_technique
if is_actor_technique:
# Assign tc = test_counts.get(tech.id, 0)
tc = test_counts.get(tech.id, 0)
# Assign rc = rule_counts.get(tech.mitre_id, 0)
rc = rule_counts.get(tech.mitre_id, 0)
# Assign metadata = [
metadata = [
{"name": "tests_count", "value": str(tc)},
{"name": "detection_rules", "value": str(rc)},
]
# Check: tech.last_review_date
if tech.last_review_date:
# Call metadata.append()
metadata.append(
{"name": "last_validated", "value": tech.last_review_date.strftime("%Y-%m-%d")}
)
# layer["techniques"].append({
layer["techniques"].append({
# Literal argument value
"techniqueID": tech.mitre_id,
# Literal argument value
"tactic": _format_tactic(tech.tactic),
# Literal argument value
"color": _score_to_color(score),
# Literal argument value
"score": score,
# Literal argument value
"comment": f"Used by {actor.name} - Coverage: {tech.status_global.value}",
# Literal argument value
"enabled": True,
# Literal argument value
"metadata": metadata,
})
# Fallback: handle remaining cases
else:
# layer["techniques"].append({
layer["techniques"].append({
# Literal argument value
"techniqueID": tech.mitre_id,
# Literal argument value
"tactic": _format_tactic(tech.tactic),
# Literal argument value
"color": "",
# Literal argument value
"score": 0,
# Literal argument value
"comment": "",
# Literal argument value
"enabled": False,
# Literal argument value
"metadata": [],
})
# Return layer
return layer
# Define function build_detection_rules_layer
def build_detection_rules_layer(
# Entry: db
db: Session,
*,
# Entry: platforms
platforms: str | None = None,
# Entry: tactics
tactics: str | None = None,
# Entry: min_score
min_score: int = 0,
) -> dict:
"""Detection rules layer -- score based on rule availability and evaluation ratio.
Args:
db (Session): Active SQLAlchemy database session.
platforms (str | None): Optional comma-separated platform names to
filter techniques.
tactics (str | None): Optional comma-separated tactic names to filter
techniques.
min_score (int): Minimum score threshold; techniques below this are
omitted from the layer.
Returns:
dict: ATT&CK Navigator-compatible layer dictionary scored by detection
rule availability and evaluation coverage.
"""
# Assign layer = _build_layer_skeleton(
layer = _build_layer_skeleton(
# Literal argument value
"Detection Rules Coverage",
# Literal argument value
"Coverage of detection rules per technique",
)
# Assign query = _apply_filters(
query = _apply_filters(
db.query(Technique), Technique,
_parse_csv(platforms), _parse_csv(tactics),
)
# Assign techniques = query.all()
techniques = query.all()
# Assign rule_counts = dict(
rule_counts = dict(
db.query(DetectionRule.mitre_technique_id, func.count(DetectionRule.id))
# Chain .filter() call
.filter(DetectionRule.is_active == True) # noqa: E712
# Chain .group_by() call
.group_by(DetectionRule.mitre_technique_id)
# Chain .all() call
.all()
)
# Assign max_rules = max(rule_counts.values()) if rule_counts else 1
max_rules = max(rule_counts.values()) if rule_counts else 1
# Assign evaluated_counts = dict(
evaluated_counts = dict(
db.query(DetectionRule.mitre_technique_id, func.count(TestDetectionResult.id))
# Chain .join() call
.join(TestDetectionResult, TestDetectionResult.detection_rule_id == DetectionRule.id)
# Chain .filter() call
.filter(TestDetectionResult.triggered.isnot(None))
# Chain .group_by() call
.group_by(DetectionRule.mitre_technique_id)
# Chain .all() call
.all()
)
# Iterate over techniques
for tech in techniques:
# Assign total_rules = rule_counts.get(tech.mitre_id, 0)
total_rules = rule_counts.get(tech.mitre_id, 0)
# Assign evaluated_rules = evaluated_counts.get(tech.mitre_id, 0)
evaluated_rules = evaluated_counts.get(tech.mitre_id, 0)
# Check: total_rules > 0
if total_rules > 0:
# Assign availability_score = min((total_rules / max_rules) * 50, 50)
availability_score = min((total_rules / max_rules) * 50, 50)
# Assign evaluation_score = (evaluated_rules / total_rules) * 50
evaluation_score = (evaluated_rules / total_rules) * 50
# Assign score = int(min(availability_score + evaluation_score, 100))
score = int(min(availability_score + evaluation_score, 100))
# Fallback: handle remaining cases
else:
# Assign score = 0
score = 0
# Check: score < min_score
if score < min_score:
# Skip to the next loop iteration
continue
# layer["techniques"].append({
layer["techniques"].append({
# Literal argument value
"techniqueID": tech.mitre_id,
# Literal argument value
"tactic": _format_tactic(tech.tactic),
# Literal argument value
"color": _score_to_color(score),
# Literal argument value
"score": score,
# Literal argument value
"comment": f"{total_rules} rules available, {evaluated_rules} evaluated",
# Literal argument value
"enabled": True,
# Literal argument value
"metadata": [
{"name": "total_rules", "value": str(total_rules)},
{"name": "evaluated_rules", "value": str(evaluated_rules)},
],
})
# Return layer
return layer
# Define function build_campaign_layer
def build_campaign_layer(
# Entry: db
db: Session,
# Entry: campaign_id
campaign_id: str,
*,
# Entry: platforms
platforms: str | None = None,
# Entry: tactics
tactics: str | None = None,
# Entry: min_score
min_score: int = 0,
) -> dict:
"""Campaign layer -- techniques in a campaign, coloured by test state.
Raises :class:`EntityNotFoundError` if the campaign does not exist.
Args:
db (Session): Active SQLAlchemy database session.
campaign_id (str): UUID string identifying the campaign.
platforms (str | None): Optional comma-separated platform names to
filter techniques.
tactics (str | None): Optional comma-separated tactic names to filter
techniques.
min_score (int): Minimum score threshold for techniques in the layer.
Returns:
dict: ATT&CK Navigator-compatible layer dictionary where each
technique colour reflects the best test state within the campaign.
"""
# Assign campaign = db.query(Campaign).filter(Campaign.id == campaign_id).first()
campaign = db.query(Campaign).filter(Campaign.id == campaign_id).first()
# Check: not campaign
if not campaign:
# Raise EntityNotFoundError
raise EntityNotFoundError("Campaign", campaign_id)
# Assign layer = _build_layer_skeleton(
layer = _build_layer_skeleton(
f"Campaign: {campaign.name}",
f"Progress of campaign '{campaign.name}'",
)
# Assign campaign_tests = (
campaign_tests = (
db.query(CampaignTest)
# Chain .filter() call
.filter(CampaignTest.campaign_id == campaign.id)
# Chain .all() call
.all()
)
# Check: not campaign_tests
if not campaign_tests:
# Return layer
return layer
# Assign test_ids = [ct.test_id for ct in campaign_tests]
test_ids = [ct.test_id for ct in campaign_tests]
# Assign tests = db.query(Test).filter(Test.id.in_(test_ids)).all()
tests = db.query(Test).filter(Test.id.in_(test_ids)).all()
# Assign test_map = {t.id: t for t in tests}
test_map = {t.id: t for t in tests}
# Assign technique_ids = {t.technique_id for t in tests if t.technique_id}
technique_ids = {t.technique_id for t in tests if t.technique_id}
# Assign techniques = db.query(Technique).filter(Technique.id.in_(technique_ids)).all()
techniques = db.query(Technique).filter(Technique.id.in_(technique_ids)).all()
# Assign tech_map = {t.id: t for t in techniques}
tech_map = {t.id: t for t in techniques}
# Group tests by technique, keeping the best state score
tech_scores: dict = {}
# Iterate over campaign_tests
for ct in campaign_tests:
# Assign test = test_map.get(ct.test_id)
test = test_map.get(ct.test_id)
# Check: not test
if not test:
# Skip to the next loop iteration
continue
# Assign tech = tech_map.get(test.technique_id)
tech = tech_map.get(test.technique_id)
# Check: not tech
if not tech:
# Skip to the next loop iteration
continue
# Assign state_score = TEST_STATE_SCORE.get(test.state, 0)
state_score = TEST_STATE_SCORE.get(test.state, 0)
# Check: tech.mitre_id not in tech_scores
if tech.mitre_id not in tech_scores:
# Assign tech_scores[tech.mitre_id] = {
tech_scores[tech.mitre_id] = {
# Literal argument value
"technique": tech,
# Literal argument value
"max_score": state_score,
# Literal argument value
"tests": [],
}
# Fallback: handle remaining cases
else:
# Assign tech_scores[tech.mitre_id]["max_score"] = max(
tech_scores[tech.mitre_id]["max_score"] = max(
tech_scores[tech.mitre_id]["max_score"], state_score,
)
# tech_scores[tech.mitre_id]["tests"].append(test)
tech_scores[tech.mitre_id]["tests"].append(test)
# Assign platform_list = _parse_csv(platforms)
platform_list = _parse_csv(platforms)
# Assign tactic_list = _parse_csv(tactics)
tactic_list = _parse_csv(tactics)
# Iterate over tech_scores.items()
for mitre_id, info in tech_scores.items():
# Assign tech = info["technique"]
tech = info["technique"]
# Assign score = info["max_score"]
score = info["max_score"]
# Check: platform_list
if platform_list:
# Assign tech_platforms = tech.platforms or []
tech_platforms = tech.platforms or []
# Check: not any(p in tech_platforms for p in platform_list)
if not any(p in tech_platforms for p in platform_list):
# Skip to the next loop iteration
continue
# Check: tactic_list
if tactic_list:
# Assign tech_tactics = [t.strip() for t in (tech.tactic or "").lower().split(",")]
tech_tactics = [t.strip() for t in (tech.tactic or "").lower().split(",")]
# Check: not any(t in tech_tactics for t in tactic_list)
if not any(t in tech_tactics for t in tactic_list):
# Skip to the next loop iteration
continue
# Check: score < min_score
if score < min_score:
# Skip to the next loop iteration
continue
# Assign test_states = [t.state.value for t in info["tests"]]
test_states = [t.state.value for t in info["tests"]]
# layer["techniques"].append({
layer["techniques"].append({
# Literal argument value
"techniqueID": mitre_id,
# Literal argument value
"tactic": _format_tactic(tech.tactic),
# Literal argument value
"color": _score_to_color(score),
# Literal argument value
"score": score,
# Literal argument value
"comment": f"Campaign tests: {', '.join(test_states)}",
# Literal argument value
"enabled": True,
# Literal argument value
"metadata": [
{"name": "campaign_tests", "value": str(len(info["tests"]))},
{"name": "best_state", "value": max(test_states) if test_states else "none"},
],
})
# Return layer
return layer
# ── Layer registry (OCP-compliant dispatch) ──────────────────────────
#
# To add a new layer type:
# 1. Write a builder function: ``def build_X_layer(db, *, platforms, tactics, min_score) -> dict``
# 2. Call ``register_layer("x", build_X_layer)`` (or ``register_layer("x", fn, requires_id=True)``)
# 3. Optionally add a convenience endpoint in the router
#
# The ``/export-navigator?layer=x`` endpoint picks up new layers automatically.
class _LayerRegistry:
"""Extensible registry that maps layer type names to builder functions."""
# Assign __slots__ = ("_simple", "_with_id")
__slots__ = ("_simple", "_with_id")
# Define function __init__
def __init__(self) -> None:
# Assign self._simple = {}
self._simple: dict[str, object] = {}
# Assign self._with_id = {}
self._with_id: dict[str, object] = {}
# Define function register
def register(self, name: str, builder: Callable[..., dict], *, requires_id: bool = False) -> None:
"""Register a builder function under *name*.
Args:
name (str): Unique layer type identifier.
builder (Callable[..., dict]): Layer builder function.
requires_id (bool): Whether the builder needs a positional
``layer_id`` argument.
"""
# Assign target = self._with_id if requires_id else self._simple
target = self._with_id if requires_id else self._simple
# Assign target[name] = builder
target[name] = builder
# Apply the @property decorator
@property
# Define function supported_types
def supported_types(self) -> set[str]:
"""Return the set of all registered layer type names.
Returns:
set[str]: Union of simple and entity-bound layer type names.
"""
# Return set(self._simple) | set(self._with_id)
return set(self._simple) | set(self._with_id)
# Define function build
def build(
self,
# Entry: db
db: Session,
# Entry: layer_type
layer_type: str,
*,
# Entry: layer_id
layer_id: str | None = None,
# Entry: platforms
platforms: str | None = None,
# Entry: tactics
tactics: str | None = None,
# Entry: min_score
min_score: int = 0,
) -> dict:
"""Dispatch to the registered builder for *layer_type*.
Args:
db (Session): Active SQLAlchemy database session.
layer_type (str): Registered layer type name.
layer_id (str | None): Entity UUID for entity-bound layer types.
platforms (str | None): Optional comma-separated platform filter.
tactics (str | None): Optional comma-separated tactic filter.
min_score (int): Minimum score threshold.
Returns:
dict: ATT&CK Navigator-compatible layer dictionary.
"""
# Assign kwargs = dict(platforms=platforms, tactics=tactics, min_score=min_score)
kwargs = dict(platforms=platforms, tactics=tactics, min_score=min_score)
# Check: layer_type in self._simple
if layer_type in self._simple:
# Return self._simple[layer_type](db, **kwargs)
return self._simple[layer_type](db, **kwargs)
# Check: layer_type in self._with_id
if layer_type in self._with_id:
# Check: not layer_id
if not layer_id:
# Raise BusinessRuleViolation
raise BusinessRuleViolation(
f"layer_id is required for '{layer_type}' layer"
)
# Return self._with_id[layer_type](db, layer_id, **kwargs)
return self._with_id[layer_type](db, layer_id, **kwargs)
# Raise BusinessRuleViolation
raise BusinessRuleViolation(f"Unknown layer type: {layer_type}")
# Assign LAYER_REGISTRY = _LayerRegistry()
LAYER_REGISTRY = _LayerRegistry()
# Call LAYER_REGISTRY.register()
LAYER_REGISTRY.register("coverage", build_coverage_layer)
# Call LAYER_REGISTRY.register()
LAYER_REGISTRY.register("detection-rules", build_detection_rules_layer)
# Call LAYER_REGISTRY.register()
LAYER_REGISTRY.register("threat-actor", build_threat_actor_layer, requires_id=True)
# Call LAYER_REGISTRY.register()
LAYER_REGISTRY.register("campaign", build_campaign_layer, requires_id=True)
# Assign SUPPORTED_LAYER_TYPES = LAYER_REGISTRY.supported_types # snapshot of built-in types
SUPPORTED_LAYER_TYPES = LAYER_REGISTRY.supported_types # snapshot of built-in types
# Define function register_layer
def register_layer(name: str, builder: Callable[..., dict], *, requires_id: bool = False) -> None:
"""Register a new heatmap layer type at import time.
Args:
name (str): Unique identifier for the layer type used in API requests.
builder (Callable[..., dict]): Function that builds the layer dict;
must accept ``(db, *, platforms, tactics, min_score)`` and
optionally a positional ``layer_id`` when ``requires_id`` is
``True``.
requires_id (bool): Set to ``True`` when the builder needs a
``layer_id`` argument (e.g. threat-actor, campaign layers).
"""
# Call LAYER_REGISTRY.register()
LAYER_REGISTRY.register(name, builder, requires_id=requires_id)
# Define function build_navigator_export
def build_navigator_export(
# Entry: db
db: Session,
# Entry: layer_type
layer_type: str,
*,
# Entry: layer_id
layer_id: str | None = None,
# Entry: platforms
platforms: str | None = None,
# Entry: tactics
tactics: str | None = None,
# Entry: min_score
min_score: int = 0,
) -> dict:
"""Build a heatmap layer dict by type name.
Raises :class:`BusinessRuleViolation` for unknown layer types or
missing ``layer_id``. Raises :class:`EntityNotFoundError` when
an entity-bound layer (threat-actor, campaign) references a
non-existent record.
Args:
db (Session): Active SQLAlchemy database session.
layer_type (str): Registered layer type name (e.g. ``"coverage"``,
``"threat-actor"``).
layer_id (str | None): Entity UUID required for entity-bound layer
types such as ``"threat-actor"`` and ``"campaign"``.
platforms (str | None): Optional comma-separated platform filter.
tactics (str | None): Optional comma-separated tactic filter.
min_score (int): Minimum score; techniques below this are excluded.
Returns:
dict: ATT&CK Navigator-compatible layer dictionary.
"""
# Return LAYER_REGISTRY.build(
return LAYER_REGISTRY.build(
db, layer_type,
# Keyword argument: layer_id
layer_id=layer_id, platforms=platforms, tactics=tactics, min_score=min_score,
)