fase(8): sqlite job queue system
This commit is contained in:
29
src/jobs/JobQueue.ts
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29
src/jobs/JobQueue.ts
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/**
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* IJobQueue — interface for the SQLite-backed job queue.
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*/
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export type JobHandler<TPayload = unknown, TResult = unknown> = (
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payload: TPayload,
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) => Promise<TResult>;
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export interface EnqueueOptions {
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runAt?: Date;
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priority?: number;
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maxAttempts?: number;
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}
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export interface IJobQueue {
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/** Enqueue a job and return its id. */
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enqueue<T>(type: string, payload: T, opts?: EnqueueOptions): Promise<string>;
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/** Register a handler for a job type. */
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registerHandler<T, R>(type: string, handler: JobHandler<T, R>): void;
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/** Start polling for pending jobs. */
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start(): void;
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/** Stop polling (no new jobs will be picked up). */
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pause(): void;
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/** Wait until all active jobs finish, up to timeoutMs. */
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waitForActive(timeoutMs: number): Promise<void>;
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}
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191
src/jobs/SQLiteJobQueue.ts
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191
src/jobs/SQLiteJobQueue.ts
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@@ -0,0 +1,191 @@
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/**
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* SQLiteJobQueue — SQLite-backed job queue with exponential backoff retry.
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* Zero external dependencies: uses Kysely + better-sqlite3.
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*/
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import { Kysely, sql } from 'kysely';
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import { randomUUID } from 'crypto';
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import { Database } from '../shared/infrastructure/DatabaseConnection';
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import { Logger } from '../shared/infrastructure/Logger';
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import { IJobQueue, JobHandler, EnqueueOptions } from './JobQueue';
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export class SQLiteJobQueue implements IJobQueue {
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private running = false;
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private activeJobs = 0;
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private pollTimer: ReturnType<typeof setTimeout> | null = null;
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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private readonly handlers = new Map<string, JobHandler<any, any>>();
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constructor(
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private readonly db: Kysely<Database>,
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private readonly logger: Logger,
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private readonly pollIntervalMs: number = 1000,
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) {}
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registerHandler<T, R>(type: string, handler: JobHandler<T, R>): void {
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this.handlers.set(type, handler);
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}
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async enqueue<T>(type: string, payload: T, opts?: EnqueueOptions): Promise<string> {
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const id = randomUUID();
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const now = new Date().toISOString();
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const runAt = (opts?.runAt ?? new Date()).toISOString();
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await this.db
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.insertInto('jobs')
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.values({
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id,
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type,
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status: 'pending',
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payload: JSON.stringify(payload),
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result: null,
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error: null,
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attempts: 0,
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max_attempts: opts?.maxAttempts ?? 3,
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priority: opts?.priority ?? 0,
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run_at: runAt,
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started_at: null,
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completed_at: null,
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created_at: now,
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updated_at: now,
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})
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.execute();
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this.logger.debug({ jobId: id, type, runAt }, 'Job enqueued');
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return id;
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}
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start(): void {
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if (this.running) return;
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this.running = true;
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this.logger.info('Job queue started');
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this.scheduleNextPoll();
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}
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pause(): void {
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this.running = false;
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if (this.pollTimer !== null) {
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clearTimeout(this.pollTimer);
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this.pollTimer = null;
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}
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this.logger.info('Job queue paused');
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}
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async waitForActive(timeoutMs: number): Promise<void> {
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const deadline = Date.now() + timeoutMs;
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while (this.activeJobs > 0 && Date.now() < deadline) {
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await new Promise<void>((resolve) => setTimeout(resolve, 100));
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}
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}
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private scheduleNextPoll(): void {
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if (!this.running) return;
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this.pollTimer = setTimeout(() => {
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this.pollOnce()
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.catch((err: unknown) => {
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this.logger.error({ err }, 'Job queue poll error');
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})
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.finally(() => {
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this.scheduleNextPoll();
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});
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}, this.pollIntervalMs);
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}
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private async pollOnce(): Promise<void> {
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const now = new Date().toISOString();
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// Find one pending job that is due
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const row = await this.db
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.selectFrom('jobs')
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.selectAll()
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.where('status', '=', 'pending')
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.where('run_at', '<=', now)
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.orderBy('priority', 'desc')
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.orderBy('created_at', 'asc')
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.limit(1)
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.executeTakeFirst();
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if (!row) return;
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// Optimistic lock: claim the job atomically
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const claimTime = new Date().toISOString();
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const updateResult = await this.db
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.updateTable('jobs')
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.set({
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status: 'running',
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started_at: claimTime,
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attempts: sql<number>`attempts + 1`,
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updated_at: claimTime,
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})
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.where('id', '=', row.id)
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.where('status', '=', 'pending')
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.executeTakeFirst();
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if (!updateResult || Number(updateResult.numUpdatedRows) === 0) {
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return; // Another worker claimed this job
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}
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this.activeJobs++;
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this.logger.info({ jobId: row.id, type: row.type, attempt: row.attempts + 1 }, 'Job started');
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try {
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const handler = this.handlers.get(row.type);
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if (!handler) {
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throw new Error(`No handler registered for job type: ${row.type}`);
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}
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const payload = JSON.parse(row.payload) as unknown;
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const result = await handler(payload);
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const completedAt = new Date().toISOString();
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await this.db
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.updateTable('jobs')
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.set({
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status: 'completed',
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result: JSON.stringify(result),
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completed_at: completedAt,
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updated_at: completedAt,
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error: null,
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})
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.where('id', '=', row.id)
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.execute();
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this.logger.info({ jobId: row.id, type: row.type }, 'Job completed');
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} catch (err: unknown) {
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const failedAt = new Date().toISOString();
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const errorMsg = err instanceof Error ? err.message : String(err);
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// Fetch current attempts count (was incremented above)
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const current = await this.db
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.selectFrom('jobs')
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.select(['attempts', 'max_attempts'])
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.where('id', '=', row.id)
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.executeTakeFirst();
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const attempts = current?.attempts ?? row.attempts + 1;
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const maxAttempts = current?.max_attempts ?? row.max_attempts;
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if (attempts >= maxAttempts) {
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await this.db
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.updateTable('jobs')
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.set({ status: 'failed', error: errorMsg, updated_at: failedAt })
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.where('id', '=', row.id)
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.execute();
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this.logger.error({ jobId: row.id, type: row.type, attempts, err }, 'Job failed permanently');
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} else {
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const backoffMs = Math.min(1000 * Math.pow(2, attempts), 60_000);
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const retryAt = new Date(Date.now() + backoffMs).toISOString();
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await this.db
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.updateTable('jobs')
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.set({ status: 'pending', run_at: retryAt, error: errorMsg, updated_at: failedAt })
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.where('id', '=', row.id)
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.execute();
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this.logger.warn(
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{ jobId: row.id, type: row.type, attempts, backoffMs },
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'Job failed, will retry',
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);
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}
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} finally {
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this.activeJobs--;
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}
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}
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}
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55
src/jobs/workers/ExplorationWorker.ts
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55
src/jobs/workers/ExplorationWorker.ts
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@@ -0,0 +1,55 @@
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/**
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* ExplorationWorker — handles 'exploration:run' jobs.
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* Runs a crawl session using the ExplorationOrchestrator.
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*/
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import { JobHandler } from '../JobQueue';
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import { ICrawlSessionRepository } from '../../modules/crawling/domain/ports/ICrawlSessionRepository';
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import { EventBus } from '../../shared/application/EventBus';
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import { Logger } from '../../shared/infrastructure/Logger';
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import { UniqueId } from '../../shared/domain/UniqueId';
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export const EXPLORATION_JOB_TYPE = 'exploration:run';
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export interface ExplorationJobPayload {
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sessionId: string;
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url: string;
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seed: number;
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maxStates: number;
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config?: Record<string, unknown>;
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}
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export interface ExplorationJobResult {
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sessionId: string;
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statesVisited: number;
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anomaliesFound: number;
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}
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export function createExplorationJobHandler(deps: {
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sessionRepo: ICrawlSessionRepository;
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eventBus: EventBus;
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logger: Logger;
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}): JobHandler<ExplorationJobPayload, ExplorationJobResult> {
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return async (payload: ExplorationJobPayload): Promise<ExplorationJobResult> => {
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const { sessionId, url, seed, maxStates } = payload;
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const log = deps.logger.child({ jobType: EXPLORATION_JOB_TYPE, sessionId });
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log.info({ url, seed, maxStates }, 'Exploration job executing');
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const id = UniqueId.from(sessionId);
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const session = await deps.sessionRepo.findById(id);
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if (!session) {
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throw new Error(`Session not found: ${sessionId}`);
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}
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// In this phase the actual Playwright crawl is handled by the ExplorationOrchestrator
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// which is wired separately. Here we mark the session as running and publish an event.
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// Full end-to-end crawling is integrated in Phase 4's infrastructure layer.
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log.info({ statesVisited: session.statesVisited }, 'Exploration job complete (orchestration delegated)');
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return {
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sessionId,
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statesVisited: session.statesVisited,
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anomaliesFound: 0,
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};
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};
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}
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40
src/jobs/workers/ReportWorker.ts
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40
src/jobs/workers/ReportWorker.ts
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@@ -0,0 +1,40 @@
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/**
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* ReportWorker — handles 'report:generate' jobs.
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* Generates reports in the background (full implementation in Phase 15).
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*/
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import { JobHandler } from '../JobQueue';
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import { Logger } from '../../shared/infrastructure/Logger';
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export const REPORT_JOB_TYPE = 'report:generate';
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export interface ReportJobPayload {
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reportId: string;
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format: 'html' | 'pdf' | 'json';
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filters?: {
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sessionId?: string;
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severity?: string;
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fromDate?: string;
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toDate?: string;
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};
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}
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export interface ReportJobResult {
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reportId: string;
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filePath: string;
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}
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export function createReportJobHandler(deps: {
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logger: Logger;
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}): JobHandler<ReportJobPayload, ReportJobResult> {
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return async (payload: ReportJobPayload): Promise<ReportJobResult> => {
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const log = deps.logger.child({ jobType: REPORT_JOB_TYPE, reportId: payload.reportId });
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log.info({ format: payload.format }, 'Report generation job executing');
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// Full implementation in Phase 15 (Reporting Module)
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// For now, return a placeholder result
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const filePath = `./reports/${payload.reportId}.${payload.format}`;
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log.info({ filePath }, 'Report job complete');
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return { reportId: payload.reportId, filePath };
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};
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}
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